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elevenlabs Checked

Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio c…
✍️ Writing skills By calesthio Version v1.0.0 Added 2026-09-07 Updated 2026-09-07 Source ↗
8.8Overall rating
2Views
6Downloads
56.5kStars

Installation

🤖 Install via AI

Copy the prompt below and send it to your AI assistant (e.g. Claude Code) — it will follow the instructions and install automatically.

Install the "elevenlabs" skill by following the instructions at https://skill123.me/install/elevenlabs.
⌨️ Command line install

Run in your terminal — downloads and installs to ~/.claude/skills/.

curl -fsSL https://skill123.me/install/elevenlabs.sh | bash
📦 Download ZIP

Download the zip and extract it into your skills directory (e.g. ~/.claude/skills/), then restart your session.

⬇ Download v1.0.0 · 7 KB
📊 Static rating
8.8/10
Trigger
8.0
Structure
8.7
Workflow
8.4
Content
9.0
Engineering
9.0
Security
10.0

Six-dimension rubric with reviewer rationale.

View scorecard ↓
🛡 Dynamic test
—

Not live-tested yet — this skill is rated on static analysis only.

About this skill

Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio content for videos, podcasts, or games. Triggers include generating voiceovers, narration, dialogue, sound effects from descriptions, background music, soundtrack generation, voice cloning, or any audio synthesis task.

ElevenLabs Audio Generation

Documentation

Generate AI voiceovers, sound effects, and music using ElevenLabs APIs. Use when creating audio content for videos, podcasts, or games. Triggers include generating voiceovers, narration, dialogue, sound effects from descriptions, background music, soundtrack generation, voice cloning, or any audio synthesis task.

ElevenLabs Audio Generation

OpenMontage provider routing

Inspect the OpenMontage registry before choosing an authentication path.

  • Prefer fal_elevenlabs_tts when it is available. It provides Eleven v3,

Multilingual v2, and Turbo v2.5 through the centrally managed fal.ai

connection; no separate ElevenLabs credential is needed.

  • Use elevenlabs_tts only when that direct provider is already reported as

available by the registry.

  • In a shared installation, never tell the user to create a .env, export a

key, or paste a credential. Report missing direct-provider access as an

administrator setup request.

The direct API examples below require a centrally configured

ELEVENLABS_API_KEY; they are not the default path when the fal.ai provider is

available.

Text-to-Speech


from elevenlabs.client import ElevenLabs
from elevenlabs import save, VoiceSettings
import os

client = ElevenLabs(api_key=os.getenv("ELEVENLABS_API_KEY"))

audio = client.text_to_speech.convert(
    text="Welcome to my video!",
    voice_id="JBFqnCBsd6RMkjVDRZzb",
    model_id="eleven_multilingual_v2",
    voice_settings=VoiceSettings(
        stability=0.5,
        similarity_boost=0.75,
        style=0.5,
        speed=1.0
    )
)
save(audio, "voiceover.mp3")

### Models

| Model | Quality | SSML Support | Notes |

|-------|---------|--------------|-------|

| eleven_multilingual_v2 | Highest consistency | None | Stable, production-ready, 29 languages |

| eleven_flash_v2_5 | Good | <break>, <phoneme> | Fast, supports pause/pronunciation tags |

| eleven_turbo_v2_5 | Good | <break>, <phoneme> | Fastest latency |

| eleven_v3 | Most expressive | None | Alpha — unreliable, needs prompt engineering |

**Choose:** multilingual_v2 for reliability, flash/turbo for SSML control, v3 for maximum expressiveness (expect retakes).

### Voice Settings by Style

| Style | stability | similarity | style | speed |

|-------|-----------|------------|-------|-------|

| Natural/professional | 0.75-0.85 | 0.9 | 0.0-0.1 | 1.0 |

| Conversational | 0.5-0.6 | 0.85 | 0.3-0.4 | 0.9-1.0 |

| Energetic/YouTuber | 0.3-0.5 | 0.75 | 0.5-0.7 | 1.0-1.1 |

### Pauses Between Sections

**With flash/turbo models:** Use SSML break tags inline:


...end of section. <break time="1.5s" /> Start of next...

Max 3 seconds per break. Excessive breaks can cause speed artifacts.

**With multilingual_v2 / v3:** No SSML support. Options:

  • Paragraph breaks (blank lines) — creates ~0.3-0.5s natural pause
  • Post-process with ffmpeg: split audio and insert silence
View full documentation

**WARNING:** ... (ellipsis) is NOT a reliable pause — it can be vocalized as a word/sound. Do not use ellipsis as a pause mechanism.

### Pronunciation Control

**Phonetic spelling (any model):** Write words as you want them pronounced:

  • Janus → Jan-us
  • nginx → engine-x
  • Use dashes, capitals, apostrophes to guide pronunciation

**SSML phoneme tags (flash/turbo only):**


<phoneme alphabet="ipa" ph="ˈdʒeɪnəs">Janus</phoneme>

### Iterative Workflow

1. Generate → listen → identify pronunciation/pacing issues

2. Adjust: phonetic spellings, break tags, voice settings

3. Regenerate. If pauses aren't precise enough, add silence in post with ffmpeg rather than fighting the TTS engine.

Voice Cloning

### Instant Voice Clone


with open("sample.mp3", "rb") as f:
    voice = client.voices.ivc.create(
        name="My Voice",
        files=[f],
        remove_background_noise=True
    )
print(f"Voice ID: {voice.voice_id}")
  • Use client.voices.ivc.create() (not client.voices.clone())
  • Pass file handles in binary mode ("rb"), not paths
  • Convert m4a first: ffmpeg -i input.m4a -codec:a libmp3lame -qscale:a 2 output.mp3
  • Multiple samples (2-3 clips) improve accuracy
  • Save voice ID for reuse

**Professional Voice Clone:** Requires Creator plan+, 30+ min audio. See reference.md (reference.md).

Sound Effects

Max 22 seconds per generation.


result = client.text_to_sound_effects.convert(
    text="Thunder rumbling followed by heavy rain",
    duration_seconds=10,
    prompt_influence=0.3
)
with open("thunder.mp3", "wb") as f:
    for chunk in result:
        f.write(chunk)

**Prompt tips:** Be specific — "Heavy footsteps on wooden floorboards, slow and deliberate, with creaking"

Music Generation

10 seconds to 5 minutes. Use client.music.compose() (not .generate()).


result = client.music.compose(
    prompt="Upbeat indie rock, catchy guitar riff, energetic drums, travel vlog",
    music_length_ms=60000,
    force_instrumental=True
)
with open("music.mp3", "wb") as f:
    for chunk in result:
        f.write(chunk)

**Prompt structure:** Genre, mood, instruments, tempo, use case. Add "no vocals" or use force_instrumental=True for background music.

Remotion Integration

### Complete Workflow: Script to Synchronized Scene


VOICEOVER-SCRIPT.md → voiceover.py → public/audio/ → Remotion composition
        ↓                  ↓               ↓                 ↓
  Scene narration    Generate MP3    Audio files     <Audio> component
  with durations     per scene       with timing     synced to scenes

### Step 1: Generate Per-Scene Audio

Use the toolkit's voiceover tool to generate audio for each scene:


# Generate voiceover files for each scene
python tools/voiceover.py --scene-dir public/audio/scenes --json

# Output:
# public/audio/scenes/
#   ├── scene-01-title.mp3
#   ├── scene-02-problem.mp3
#   ├── scene-03-solution.mp3
#   └── manifest.json  (durations for each file)

The manifest.json contains timing info:


{
  "scenes": [
    { "file": "scene-01-title.mp3", "duration": 4.2 },
    { "file": "scene-02-problem.mp3", "duration": 12.8 },
    { "file": "scene-03-solution.mp3", "duration": 15.3 }
  ],
  "totalDuration": 32.3
}

### Step 2: Use Audio in Remotion Composition


// src/Composition.tsx
import { Audio, staticFile, Series, useVideoConfig } from 'remotion';

// Import scene components
import { TitleSlide } from './scenes/TitleSlide';
import { ProblemSlide } from './scenes/ProblemSlide';
import { SolutionSlide } from './scenes/SolutionSlide';

// Scene durations (from manifest.json, converted to frames at 30fps)
const SCENE_DURATIONS = {
  title: Math.ceil(4.2 * 30),      // 126 frames
  problem: Math.ceil(12.8 * 30),   // 384 frames
  solution: Math.ceil(15.3 * 30),  // 459 frames
};

export const MainComposition: React.FC = () => {
  return (
    <>
      {/* Scene sequence */}
      <Series>
        <Series.Sequence durationInFrames={SCENE_DURATIONS.title}>
          <TitleSlide />
        </Series.Sequence>
        <Series.Sequence durationInFrames={SCENE_DURATIONS.problem}>
          <ProblemSlide />
        </Series.Sequence>
        <Series.Sequence durationInFrames={SCENE_DURATIONS.solution}>
          <SolutionSlide />
        </Series.Sequence>
      </Series>

      {/* Audio track - plays continuously across all scenes */}
      <Audio src={staticFile('audio/voiceover.mp3')} volume={1} />

      {/* Optional: Background music at lower volume */}
      <Audio src={staticFile('audio/music.mp3')} volume={0.15} />
    </>
  );
};

### Step 3: Per-Scene Audio (Alternative)

For more control, add audio to each scene individually:


// src/scenes/ProblemSlide.tsx
import { Audio, staticFile, useCurrentFrame } from 'remotion';

export const ProblemSlide: React.FC = () => {
  const frame = useCurrentFrame();

  return (
    <div style={{ /* slide styles */ }}>
      <h1>The Problem</h1>
      {/* Scene content */}

      {/* Audio starts when this scene starts (frame 0 of this sequence) */}
      <Audio src={staticFile('audio/scenes/scene-02-problem.mp3')} />
    </div>
  );
};

### Syncing Visuals to Voiceover

Calculate scene duration from audio, not the other way around:


// src/config/timing.ts
import manifest from '../../public/audio/scenes/manifest.json';

const FPS = 30

Score breakdown

Trigger
8.0
Strong What/When with many trigger synonyms across voiceover, SFX and music; no When-Not section.
Structure
8.7
391-line SKILL.md with details offloaded to linked reference.md; file sits at root rather than references directory.
Workflow
8.4
Iterative generate-listen-adjust loop, three-step Remotion pipeline with manifest timing, SafeAudio error component and model tradeoff tables.
Content
9.0
Concise imperative instructions, runnable Python and TSX code, useful warnings like the ellipsis pause pitfall.
Engineering
9.0
Valid frontmatter; references external tools/voiceover.py and /generate-voiceover command not shipped in the skill.
Security
10.0
Env-var API key, explicit guidance to never ask users to paste credentials, no injection or secrets.
Comprehensive ElevenLabs provider guide with iterative TTS workflow, Remotion sync pipeline and error-handling code; provider routing adds good credential hygiene, only When-Not boundary and external tool paths are missing.