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threejs-world-generation ✓ Assessed
Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs. Use…
⚡ Productivity By calesthio Version v1.0.0 Updated 2026-09-07
8.0Overall rating

Installation

🤖 Install via AI

Copy the prompt below and send it to your AI assistant (e.g. Claude Code) — it will follow the instructions and install automatically.

Install the "threejs-world-generation" skill by following the instructions at https://skill123.me/install/threejs-world-generation.
⌨️ Command line install

Run in your terminal — downloads and installs to ~/.claude/skills/.

curl -fsSL https://skill123.me/install/threejs-world-generation.sh | bash
📦 Download ZIP

Download the zip and extract it into your skills directory (e.g. ~/.claude/skills/), then restart your session.

⬇ Download v1.0.0 · 8 KB

About this skill

Overview

Build deterministic, editable, free-viewpoint Three.js worlds from text or structured briefs. Use for cinematic 3D terrain, semantic regions, procedural biomes, explicit landmarks, environmental scattering, camera fly-throughs, world diagnostics, or requests for a real 3D environment rather than generated 2D footage. Integrates OpenMontage's threejs_world tool with HyperFrames; do not use for a single isolated 3D object or a flat parallax scene.

Source

  • Repo: https://github.com/calesthio/OpenMontage
  • Path: .agents/skills/threejs-world-generation

Score breakdown

Trigger
8.0
Structure
0.0
Workflow
8.0
Content
0.0
Engineering
0.0
Security
7.0